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4D Gaussian Splatting

Freemium

A cutting-edge method for real-time dynamic scene rendering using 4D Gaussian representations.

About

4D Gaussian Splatting (4D-GS) is a novel method for real-time dynamic scene rendering that combines high-resolution output with efficient training and storage. It utilizes a unique representation that integrates both 3D Gaussians and 4D neural voxels, allowing for accurate modeling of complex motions. This tool is particularly useful for researchers and developers in the fields of computer vision and graphics who are looking to enhance the quality and efficiency of dynamic scene rendering. With the ability to achieve over 30 frames per second on high-end GPUs, it stands out as a significant advancement in rendering technology. The method is designed to maintain high rendering quality while being computationally efficient, making it suitable for various applications in real-time graphics.

Features

  • 1 - Real-time rendering at high resolutions
  • 2 - Integration of 3D Gaussians and 4D neural voxels
  • 3 - Efficient training and storage
  • 4 - Multi-head Gaussian deformation decoder
  • 5 - Spatial-temporal structure encoder

FAQ

What is 4D Gaussian Splatting?

4D Gaussian Splatting is an AI tool featured on Artificin. This page summarizes key features, pricing and links to the official site.

Is there a free plan?

Many tools offer a free tier or trial. Check the pricing line and the official site.

Who should use it?

Test it with your real workflow, then compare limits, exports and integrations.